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A 3D garment design and simulation system

Authors: Durupınar, Funda;

A 3D garment design and simulation system

Abstract

üOZETüş ËË ËüUC BOYUTLU GIYSI TASARIM VE SIMULASYONË ËSISTEMIFunda DurupınarBilgisayar Mühendisliği, Yüksek Lisansu g uTez Yüneticisi: Asst. Prof. Dr. Uğur Güdükbayo g uuTemmuz, 2004Bu tez şalışmasında, uc boyutlu bir sanal giysi tasarım ve simülasyon sistemics üş uütanıtılmıştır. Onerilen sistem, uş boyutlu bir giysinin, giysiyi oluşturan pan-s üc sellerden yapılandırılmasına olanak sağlamaktadır. Panellerin temelini bir yay-gparşacık modeli oluşturmaktadır. Giysinin oluşturulması, kesme, dikme, şevresinic s s cdüzeltme ve büyütme/küşultme aşamalarından geşerek gerşekleştirilmektedir.u uu uc ü s c c sDaha sonra gerşek hayatta bir terzinin atülyesindeki olduğu gibi bir mankenc o guzerinde prova yapmak mümkündür. Kumaşın değişik şevresel koşullardakiü uuu s gs c sdavranışı, ï¬ziksel bir yaklaşım izlenerek gerşekleştirilmiştir. Giysilerin salınımınıns s c s syanısıra, verimli ve gerşekşi gürüntülenmesi de kumaş modellemede ünemli birc c ou u s okonudur. Kumaşların değişik materyal tipleri ve yansıma üzellikleri vardır. Sis-s gs otemimizde ürgü, dokuma ve standart boyama yüntemleri gibi şeşitli materyalou o csüzellikleri ve boyama seşenekleri gerşekleştirilmiştir. Programın performanso c c s ssonuşları tezde sunulmuştur.c sAnahtar süzcükler : giysi tasarımı, giysi simülasyonu, kumaş boyama, ï¬zikselou u smodelleme.iv

ABSTRACTA 3D GARMENT DESIGN AND SIMULATIONSYSTEMFunda DurupınarM.S. in Computer EngineeringSupervisor: Asst. Prof. Dr. Uğur Güdükbayg uuJuly, 2004In this thesis study, a 3D graphics environment for virtual garment design andsimulation is presented. The proposed system enables the three dimensionalconstruction of a garment from its two dimensional cloth panels, for which theunderlying structure is a mass-spring model. Construction of the garment is per-formed through cutting, boundary smoothing , seaming and scaling. Afterwards,it is possible to do ï¬tting on virtual mannequins like in the real life as if in a tai-lor?s workshop. The behavior of cloth under diï¬erent environmental conditions isimplemented applying a physically-based approach. As well as the simulation ofthe draping of garments, eï¬cient and realistic visualization of garments is an im-portant issue in cloth modelling. There are various material types and reï¬ectanceproperties for fabrics. We have implemented a number of material and renderingoptions such as knitwear, woven cloth and standard shading methods such asGouraud shading. Performance results of the system are presented at the end.Keywords: garment design, garment simulation, fabric rendering, physically-based modeling.iii

93

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Turkey
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Keywords

Simulation methods, 690, fabric rendering, garment simulation, physically-based modeling, garment design, T57.62 .D87 2004, Simulation methods., Computer Engineering and Computer Science and Control, Bilgisayar Mühendisliği Bilimleri-Bilgisayar ve Kontrol

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
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