
handle: 11585/594334
Cyberculture is a collection of cultures, ideas, ideologies and cultural products that exist on and/or are made possible through cyberspace, including, but not limited to, the Internet, computers and related so ware, and a huge range of digital devices. Cyberculture plays a legitimately recognized role in societal organization and cultural identi cation. Perhaps not a new phenomenon, its signi - cance has reached new heights never before seen in our contemporary society. Cyberculture is a broad, deep and constantly changing characteristic of any culture. Cyberculture essentially meets this descriptive requirement; despite the fact that the social space in which it operates is one of virtual existence, the results have a very real impact on our lived reality. In many ways, cyberculture is blurring the lines between the virtual and lived realms in certain sectors of society.
cyber culture, culture, community network, virtual identities, virtual communities
cyber culture, culture, community network, virtual identities, virtual communities
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
