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Exergames in motor skill learning

Authors: Di Tore Pio Alfredo; Raiola Gaetano;

Exergames in motor skill learning

Abstract

Exergaming, by joining physical activity with Natural User Interfaces and Gesture Recognition technology, addresses the fundamental questions of perception and phenomenology in a digital context, with awareness that embodied actions within a digital media interface are “fluid and functional crossings between virtual and physical realms.” (Hansen 2006) The potential of computer games in improving learning and even leading to the enhancement of motor skills is documented in the literature, but, at present, the exergames are not considered natively as tools oriented to teaching movement or to rehabilitation. There are studies that have used in this field products originally aimed at the gaming market, but are not diffused softwares designed specifically for educational or rehabilitative use. This prevents a comprehensive assessment of cognitive and educational implications of exeergames, and addresses researchers to develop exergames specially designed for the teaching of physical education and rehabilitation, in order to provide a flexible tool to trainers and teachers

Country
Italy
Keywords

Gesture recognition, exergaming; phenomenology; natural user interface; motor control and learning; gesture recognition, Physical Therapy, Natural user interface, exergaming, phenomenology, natural user interface, motor control and learning, gesture recognition, Phenomenology, Sports Therapy and Rehabilitation, Exergaming, Motor control and learning

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
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