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Recolector de Ciencia Abierta, RECOLECTA
Bachelor thesis . 2019
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Clash of Elements: videojuego

Authors: Artal de Benito, Sergio;

Clash of Elements: videojuego

Abstract

El objetivo del proyecto es la creación de un videojuego basado en el juego de mesa Elementos, un juego moderno que no tiene actualmente adaptación digital. La elección de este juego se fundamenta en dos pilares: mi gusto personal por este tipo de juegos y las limitaciones de tiempo del proyecto que condicionan la elección de proyectos más ambiciosos. El proyecto incluye todas las fases del desarrollo, iniciando por el estudio del juego real para su adaptación, hasta la obtención de un producto final jugable. El motor elegido para el desarrollo del juego es Unity, debido a su sencillez, amplia documentación y comunidad, y las capacidades tanto técnicas como multiplataforma que ofrece.

L'objectiu del projecte és la creació d'un videojoc basat en el joc de taula Elements, un joc modern que no té actualment adaptació digital. L'elecció d'aquest joc es fonamenta en dos pilars: meu gust personal per aquest tipus de jocs i les limitacions de temps del projecte que condicionen l'elecció de projectes més ambiciosos. El projecte inclou totes les fases del desenvolupament, iniciant per l'estudi del joc real per a la seva adaptació, fins a l'obtenció d'un producte final jugable. El motor triat per al desenvolupament del joc és Unity, per la seva senzillesa, àmplia documentació i comunitat, i les capacitats tant tècniques com multiplataforma que ofereix.

The objective of the project is the creation of a video game based on the game Elements, a modern game that does not currently have digital adaptation. The choice of this game is based on two pillars: my personal taste for this type of games and the time constraints of the project that determine the choice of more ambitious projects. The project includes all phases of development, starting with the study of the real game for its adaptation, until obtaining a playable final product. The chosen engine for the development of the game is Unity, due to its simplicity, extensive documentation and community, and the technical and multiplatform capabilities it offers.

Country
Spain
Related Organizations
Keywords

tablero, Video games -- Design -- TFG, videojuegos de estrategia, Unity, Videojocs -- Disseny -- TFG, turn-based games, juegos por turnos, joc per torns, board, strategy video games, videojocs d'estratègia, tauler, Videojuegos -- Diseño -- TFG

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    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
Green