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Confecció del disseny dels nivells d'un serious game de matemàtiques per a infants, a partir d'uns exercicis interactius

Authors: Martinez Castillo, Joel;

Confecció del disseny dels nivells d'un serious game de matemàtiques per a infants, a partir d'uns exercicis interactius

Abstract

Aquest projecte consisteix en la gamificació d'unes fitxes de matemàtiques interactives prèviament creades, per a dissenyar un aplicatiu que permeti als infants d'entre 1er i 3er de primària realitzar un reforç d'aquesta assignatura de manera lúdica i sense que aquests se n'adonin de que estan fent matemàtiques. La idea principal és dissenyar a partir d'aquestes fitxes, un model de joc i de nivells que pugui aportar els mateixos coneixements que els exercicis interactius. Per a fer això s'han analitzat les dificultats dels infants en aquesta matèria, i s'ha realitzat un anàlisi dels usuaris principals i les seves mancances educatives.

Este proyecto consiste en la gamificación de unas fichas de matemáticas interactivas previamente creadas, para diseñar un aplicativo que permita a los niños de entre 1º y 3º de primaria realizar un refuerzo de esta asignatura de manera lúdica y sin que estos se den cuenta de que están haciendo matemáticas. La idea principal es diseñar a partir de estas fichas, un modelo de juego y de niveles que pueda aportar los mismos conocimientos que los ejercicios interactivos. Para hacer esto se han analizado las dificultades de los niños en esta materia, y se ha realizado un análisis de los usuarios principales y sus carencias educativas.

This project consists of the gamification of interactive mathematics cards previously created, in order to design an application that allows students between first and third grade to reinforce this subject in a playful way and without them noticing that they are doing mathematics. The main idea is to design a game and a level model from these file cards that can provide the same knowledge as interactive exercises. To do this, the difficulties of children in this area have been analysed, and an analysis of the main users and their educational shortcomings has been performed.

Country
Spain
Related Organizations
Keywords

education, Programari d'aplicació -- Desenvolupament -- TFM, mathematics, autodidacta, educational reinforcement, Application software -- Development -- TFM, reforç educatiu, aplicacions mòbils, mobile applications, refuerzo educativo, matemáticas, matemàtiques, aplicaciones móviles, educación, educació, Software de aplicación -- Desarrollo -- TFM, self-taugh

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
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