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Recolector de Ciencia Abierta, RECOLECTA
Bachelor thesis . 2018
License: CC BY NC ND
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Recolector de Ciencia Abierta, RECOLECTA
Bachelor thesis . 2018
License: CC BY NC ND
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Cañonero - Videojuego Arcade

Authors: Ordorica Cagigas, Ignacio;

Cañonero - Videojuego Arcade

Abstract

L'objectiu d'aquest treball de finalització de grau és crear un videojoc des de zero fins a aconseguir un producte completament jugable. Com el projecte ha de durar amb prou feines 4 mesos, el joc és un desenvolupament en 2D amb aspecte retro, amb la finalitat de poder abastar totes les facetes creatives. Per tant, el joc comptés amb varietat de sprites, diverses mecàniques jugables, diferents sons i alta rejugabilidad. Per a aquest desenvolupament hem seguit un model en cascada, establint les dates d'inici i fi de cada part, ja que gran part d'elles havien d'estar llestes abans de començar la següent, com es pot observar en el diagrama de Gantt creat.

El objetivo de este trabajo de fin de grado es crear un videojuego desde cero hasta conseguir un producto completamente jugable. Como el proyecto debe durar apenas 4 meses, el juego es un desarrollo en 2D con aspecto retro, con el fin de poder abarcar todas las facetas creativas. Por tanto, el juego contara con variedad de sprites, varias mecánicas jugables, diferentes sonidos y alta rejugabilidad. Para este desarrollo hemos seguido un modelo en cascada, estableciendo las fechas de inicio y fin de cada parte, ya que gran parte de ellas debían estar listas antes de comenzar la siguiente, como se puede observar en el diagrama de Gantt creado.

The main goal of this project is to create a videogame from scratch until a completely playable product is obtained. As the project should last only around 4 months, the game is a 2D development with a retro look, in order to cover all the creative facets. Therefore, the game will feature a variety of sprites, several playable mechanics, different sounds and high replay value. For this development we have followed a cascade model, establishing the start and end dates of each part, since a large part of them had to be ready before starting the next, as can be seen in the created Gantt chart.

Country
Spain
Related Organizations
Keywords

Unity, Videojocs -- Disseny -- TFG, videojuegos, videojocs, Video games -- Design, video games, Arcade, Videojuegos -- Diseño -- TFG

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    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
Green