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Recycler

Authors: Déniz García, Beatriz;
Abstract

En este trabajo final de máster se propone la creación de una aplicación para dispositivos móviles Android, cuyo objetivo es, mediante la gamificación, motivar a la ciudadanía a reciclar. La idea nace principalmente de la necesidad de mantener la sostenibilidad en las ciudades para las generaciones futuras. Esta idea resulta más atractiva y sencilla de implementar si unimos las tecnologías de la información y comunicación con las transparencia de algunos organismos públicos con el Open data. Por último, como producto final, se pretende obtener una aplicación que cumpla con los objetivos propuestos, poniendo en práctica los conocimientos obtenidos a lo largo de todo el máster.

En aquest treball final de màster es proposa la creació d'una aplicació per a dispositius mòbils Android, que el seu objectiu és, mitjançant la gamificación, motivar a la ciutadania a reciclar. La idea neix principalment de la necessitat de mantenir la sostenibilitat a les ciutats per a les generacions futures. Aquesta idea resulta més atractiva i senzilla d'implementar si unim les tecnologies de la informació i comunicació amb les transparència d'alguns organismes públics amb el Open data. Finalment, com a producte final, es pretén obtenir una aplicació que compleixi amb els objectius proposats, posant en pràctica els coneixements obtinguts al llarg de tot el màster.

The main purpose of this master´s thesis is to develop an application for Android mobile devices, whose goal is motivate citizens to recycle using gamification. The idea come mainly from the need to maintain sustainability in cities for future generations. This idea is more attractive and simple to implement if we use information and communication technologies with the Open data from public organisms. Finally, as final product the application should have the objectives proposed, putting into practice the knowledge obtained throughout the master.

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Keywords

Programari d'aplicació -- Desenvolupament -- TFM, Android, gamificación, gamificació, gamification, Application software -- Development -- TFM, aplicacions mòbils, Software de aplicación -- Desarrollo -- TFM, mobile applications, aplicaciones móviles

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citations
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
Green