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handle: 10256/21298
El propòsit és el de crear un videojoc complet, que es pugui jugar de principi a fi i amb una qualitat el més proper a la professional, comprenent les possibilitats físiques de ser un sol treballador i el temps de termini establerts per l’entrega d’aquest treball. A més a més, explorar els meus gèneres de videojocs preferits, i aprendre des de la seva base com es produeixen, és una idea molt apassionant. Els Objectius: ● Estudi de mercat. ● Estudi de Unity i del llenguatge de programació C#. ● Disseny de les mecàniques, ambientació, estructura i bucle del joc. ● Implementació de tots aquests elements. ● Disseny i implementació de la interfície d’usuari ● Disseny i implementació de l’economia del joc. ● Implementar un bon balanç del joc. ● Treballar les intel·ligències artificials dels enemics. ● Aprendre sobre shaders. ● Aprendre sobre l’ús de la música. ● Aprendre a estructurar correctament un projecte de grans dimensions. ● Arrodoniment de la documentació desenvolupada al llarg del projecte.
The purpose is to create a complete video game, playable from start to finish and as close to professional quality as possible, while understanding the physical possibilities of being a single worker and the deadline set by the delivery of this work. Also, exploring my favourite video game genres, and learning from the ground up how they are produced, is a very exciting idea. The Objectives: ● Market research. Study of Unity and the C# programming language. Design of the game mechanics, setting, structure and game loop. Implementation of all these elements. ● Design and implementation of the user interface ● Design and implementation of the game economy. Implementing good game balance. ● Working on the artificial intelligences of the enemies. ● Learning about shaders. ● Learning about the use of music. ● Learning how to structure a large project correctly. ● Rounding up the documentation developed throughout the project.
Video games, Artificial intelligence, Videojocs, Intel·ligència artificial, Unity (Motor de videojoc), Unity (Game engine), C# (Computer program language), Rogue games, Jocs d’estil rogue, C# (Llenguatge de programació)
Video games, Artificial intelligence, Videojocs, Intel·ligència artificial, Unity (Motor de videojoc), Unity (Game engine), C# (Computer program language), Rogue games, Jocs d’estil rogue, C# (Llenguatge de programació)
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| downloads | 14 |

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