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Infinite Magical Duel. A Shoot ' em up video game with Neural Networks

Authors: Juan Peral, Alejandro;

Infinite Magical Duel. A Shoot ' em up video game with Neural Networks

Abstract

This document contains the project report for the Final Project of the Video Game Design and Development Degree. This project consists in the implementation of a Shoot ‘em up video game for PCs in which the player will compete with the machine. Each one will fight against a series of waves of enemies with pre-established patterns and will launch a series of penalties to the opponent until one of the two is defeated. The behaviour of the machine will be controlled using artificial intelligence (AI). Concretely, we will use neural networks to train the machine to obtain a clever opponent. The neural network will be developed through Machine Learning (ML) agents of Unity and using Reinforcement Learning techniques.

Treball final de Grau en Disseny i Desenvolupament de Videojocs. Codi: VJ1241. Curs acadèmic: 2018/2019

Country
Spain
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Keywords

reinforcement learning, machine learning, Bachelor's Degree in Video Game Design and Development, Grado en Diseño y Desarrollo de Videojuegos, Shoot ‘em up, Grau en Disseny i Desenvolupament de Videojocs, artificial intelligence, neural networks

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This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
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influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
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