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Conference object . 2011 . Peer-reviewed
License: CC BY NC ND
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Aprendiendo a diseñar software usando juegos de mesa de licencia libre como enunciado de prácticas

Authors: Trinidad, Pablo; Resinas, Manuel; Müller, Carlos; Parejo, José A.; Ruiz-Cortés, Antonio;

Aprendiendo a diseñar software usando juegos de mesa de licencia libre como enunciado de prácticas

Abstract

El planteamiento de trabajos prácticos para el aprendizaje del diseño de software es una tarea compleja pues resulta necesario encontrar problemas de cierta envergadura, con puntos de variación y comportamientos complejos que eviten diseños triviales y que, además resulten motivadores para el alumno. En este artículo describimos nuestra experiencia de 3 años en el diseño, por parte del alumno, de software que implementa juegos de mesa. Los juegos de mesa cumplen los requisitos anteriores. Además, sus exhaustivas reglas son fácilmente usables como documentos de requisitos y la existencia de una amplia base de datos de juegos de licencia libre permite disponer con facilidad de multitud de problemas similares. Con este enfoque hemos mejorado significativamente el porcentaje de éxito de la asignatura.

Peer Reviewed

Country
Spain
Keywords

Board games, Aprendizaje cooperativo, Computer Science -- Study and teaching, Diseño de software, Aprenentatge -- Treball en equip, Àrees temàtiques de la UPC::Ensenyament i aprenentatge, Group work in education, Orientación a objetos, Ingeniería del Software, :Informàtica [Àrees temàtiques de la UPC], Ingeniería del software, Jocs de taula, Àrees temàtiques de la UPC::Informàtica, Juegos de mesa, :Ensenyament i aprenentatge [Àrees temàtiques de la UPC], Informàtica -- Ensenyament

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
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