
Ambientes Virtuais de Aprendizagem sao sistemas computacionais disponiveis na internet, destinados ao suporte de atividades mediadas pelas tecnologias de informacao e comunicacao. Este artigo tem como foco a integracao de elementos reais/fisicos em tais ambientes, atraves de interfaces humano-computador avancadas. Para tanto, propoe-se a definicao de Ambientes Fisico-Virtuais de Aprendizagem, discutindo suas caracteristicas e um modelo conceitual de referencia. Por fim a plataforma Toogle, proposta para implementacao de sistemas fisico-virtuais, e utilizada no desenvolvimento desses novos espacos.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
