
arXiv: 1405.0343
How attention scarcity effects the outcomes of a game? We present our findings on a version of the Iterated Prisoners Dilemma (IPD) game in which players can accept or refuse to play with their partner. We study the memory size effect on determining the right partner to interact with. We investigate the conditions under which the cooperators are more likely to be advantageous than the defectors. This work demonstrates that, in order to beat defection, players do not need a full memorization of each action of all opponents. There exists a critical attention capacity threshold to beat defectors. This threshold depends not only on the ratio of the defectors in the population but also on the attention allocation strategy of the players.
8 pages, 3 figures
FOS: Computer and information sciences, Physics - Physics and Society, memory size effect, Physics, QC1-999, iterated prisoners dilemma, cooperation, FOS: Physical sciences, social and economic models, Physics and Society (physics.soc-ph), Computer Science - Computer Science and Game Theory, scarcity of attention, Computer Science and Game Theory (cs.GT)
FOS: Computer and information sciences, Physics - Physics and Society, memory size effect, Physics, QC1-999, iterated prisoners dilemma, cooperation, FOS: Physical sciences, social and economic models, Physics and Society (physics.soc-ph), Computer Science - Computer Science and Game Theory, scarcity of attention, Computer Science and Game Theory (cs.GT)
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