
arXiv: 2205.13145
Traditionally, Epistemic Logic represents epistemic scenarios using a single model. This, however, covers only complete descriptions that specify truth values of all assertions. Indeed, many -- and perhaps most -- epistemic descriptions are not complete. Syntactic Epistemic Logic, SEL, suggests viewing an epistemic situation as a set of syntactic conditions rather than as a model. This allows us to naturally capture incomplete descriptions; we discuss a case study in which our proposal is successful. In Epistemic Game Theory, this closes the conceptual and technical gap, identified by R. Aumann, between the syntactic character of game-descriptions and semantic representations of games.
FOS: Computer and information sciences, Computer Science - Logic in Computer Science, F.4.1, Logics of knowledge and belief (including belief change), Logic in Computer Science (cs.LO)
FOS: Computer and information sciences, Computer Science - Logic in Computer Science, F.4.1, Logics of knowledge and belief (including belief change), Logic in Computer Science (cs.LO)
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 1 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
