
arXiv: 1701.02193
In this paper, we propose a Quantum variation of combinatorial games, generalizing the Quantum Tic-Tac-Toe proposed by Allan Goff. A combinatorial game is a two-player game with no chance and no hidden information, such as Go or Chess. In this paper, we consider the possibility of playing superpositions of moves in such games. We propose different rulesets depending on when superposed moves should be played, and prove that all these rulesets may lead similar games to different outcomes. We then consider Quantum variations of the game of Nim. We conclude with some discussion on the relative interest of the different rulesets.
FOS: Computer and information sciences, Quantum Physics, Discrete Mathematics (cs.DM), FOS: Physical sciences, QA75.5-76.95, Computer Science - Computer Science and Game Theory, Electronic computers. Computer science, QA1-939, Quantum Physics (quant-ph), Mathematics, Computer Science - Discrete Mathematics, Computer Science and Game Theory (cs.GT)
FOS: Computer and information sciences, Quantum Physics, Discrete Mathematics (cs.DM), FOS: Physical sciences, QA75.5-76.95, Computer Science - Computer Science and Game Theory, Electronic computers. Computer science, QA1-939, Quantum Physics (quant-ph), Mathematics, Computer Science - Discrete Mathematics, Computer Science and Game Theory (cs.GT)
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