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Media Industries
Article . 2022 . Peer-reviewed
License: CC BY NC ND
Data sources: Crossref
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Media Industries
Article . 2022
Data sources: DOAJ
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An Iranian Videogame Industry? Localizing Videogame Production Beyond The “Global” Videogame Industry

Authors: Daiiani, Mahsuum; Keogh, Brendan;

An Iranian Videogame Industry? Localizing Videogame Production Beyond The “Global” Videogame Industry

Abstract

Videogame researchers have long considered the role videogames play in different cultural, social, and political contexts around the world. However, when it comes to researching videogame production, literature on the nominally global videogame industry has primarily focused on the dominant sites of North America, Western Europe, and East Asia. In this article, we argue that entrenched conceptualizations of the global videogame industry risk applying Westerncentric models of success and growth that fail to account for how videogame industries emerge from the interplay of global distribution and local conditions. We contribute to a growing body of scholarship that strives to localize videogame production cultures through an analysis of how Iranian videogame developers navigate local cultural, economic, and regulatory contexts alongside global markets, platforms, and genres. By outlining the formative ambivalence with which Iranian developers engage both with and against the “global” videogame industry, we demonstrate the importance of accounting for different local (and translocal) videogame production cultures mediated by global enterprise.

Country
Australia
Keywords

counter-discourse, localized/trans-localized production, hegemonic industry, Communication. Mass media, Iranian videogame industry, P87-96, identity

  • BIP!
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    selected citations
    These citations are derived from selected sources.
    This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    3
    popularity
    This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
    Top 10%
    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
    Average
    impulse
    This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
    Average
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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
3
Top 10%
Average
Average
Green
gold