
uncanny valley hypothesis, robotics, computer animation, 610 Medicine & health, UFSP13-4 Dynamics of Healthy Aging, 3200 General Psychology, anthropomorphic design, BF1-990, 10054 Clinic for Psychiatry, Psychotherapy, and Psychosomatics, computer graphics, human likeness, virtual reality, Psychology, 10029 Clinic and Policlinic for Internal Medicine, 610 Medicine & health
uncanny valley hypothesis, robotics, computer animation, 610 Medicine & health, UFSP13-4 Dynamics of Healthy Aging, 3200 General Psychology, anthropomorphic design, BF1-990, 10054 Clinic for Psychiatry, Psychotherapy, and Psychosomatics, computer graphics, human likeness, virtual reality, Psychology, 10029 Clinic and Policlinic for Internal Medicine, 610 Medicine & health
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 21 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Top 10% |
