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image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao DLR publication serv...arrow_drop_down
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
https://dx.doi.org/10.26092/el...
Other literature type . 2026
Data sources: Datacite
DBLP
Doctoral thesis
Data sources: DBLP
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Real-time simulation of solar and lunar eclipses

Authors: Schneegans, Simon;

Real-time simulation of solar and lunar eclipses

Abstract

The vision behind this work is the creation of an interactive and truly immersive photorealistic virtual Solar System. While many ingredients for such a software have been thoroughly described in the literature, a lot of research is still required to ultimately achieve this vision. Use cases for such a system include scientific data exploration, space mission planning, astronaut training, science communication, or entertainment. To pave the road towards that vision, this thesis focuses on one major missing component: The real-time simulation of realistic solar and lunar eclipses. While plenty of research has been performed in this field already, most publications are limited to render eclipses on the surface of Earth and our Moon. In this thesis we will generalize existing approaches not only to arbitrary 3D-positions between Earth and Moon but also to other celestial bodies and their moons. This requires a novel parametrization of the 3D shadow volume behind a celestial occluder, as well as a generalized approach for simulating light scattering in planetary atmospheres. All contributions are implemented and evaluated in the context of the existing open source software CosmoScout VR.

Country
Germany
Related Organizations
Keywords

Eclipse Rendering, Computer graphics, Real-time rendering, Computer Graphics, Solar System, Real-time Visualization, Natural phenomena, Atmosphere Rendering, Simulation

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
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