
Anhand der Analyse drei verschiedener ARGs – The Lost Experience, Das Buch 2011 und Conspiracy for Good – wird dem Phänomen um Alternate Reality Games auf den Grund gegangen. Um eine umfassende Analyse zu ermöglichen werden wichtige technologische Entwicklungen das Internet betreffend, neue Arten des Storytellings und filmische Einflüsse aus den 1990er Jahren herausgearbeitet.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
