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Two methods of numerically simulating motion of a spacecraft are compared. The former approach involves integrating a system of nonlinear differential equations, the latter is based on the assumption that the resultant moment is zero. Illustrative examples are given to show the efficiency of the methods, and some additional approaches to the problem are considered.
checking function, zero resultant moment, Orbital mechanics, Computational methods for problems pertaining to mechanics of particles and systems, system of nonlinear differential equations
checking function, zero resultant moment, Orbital mechanics, Computational methods for problems pertaining to mechanics of particles and systems, system of nonlinear differential equations
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