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This paper develops a distributed resource allocation game to study countries' pursuit of targets such as self-survival in the networked international environment. The contributions are two. First, the game formalizes countries' power allocation behaviors which fall into the broad category of humans resource allocation behaviors. Second, the game presents a new technical problem, and establishes pure strategy Nash equilibrium existence.
Social and Information Networks (cs.SI), FOS: Computer and information sciences, Physics - Physics and Society, FOS: Physical sciences, Computer Science - Social and Information Networks, Physics and Society (physics.soc-ph)
Social and Information Networks (cs.SI), FOS: Computer and information sciences, Physics - Physics and Society, FOS: Physical sciences, Computer Science - Social and Information Networks, Physics and Society (physics.soc-ph)
citations This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 7 | |
popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Top 10% |