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https://dx.doi.org/10.2312/dis...
Doctoral thesis . 2013
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DBLP
Doctoral thesis
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Continuity and Interpolation Techniques for Computer Graphics

Authors: González García, Francisco;

Continuity and Interpolation Techniques for Computer Graphics

Abstract

En aplicacions orientades als gràfics per ordinador existeix una pràctica molt comuna d'associar informació de materials a objectes 3D mitjançant l'aplicació de textures. Una vegada els models estan texturats, solen deformar-se per tal de crear noves postures, les quals poden ser més adients per a les necessitats d'una determinada escena. Finalment, els models 3D es visualitzen mitjançant l'ajuda d'un algorisme de visualització. Molts dels mètodes de texturat, deformació i visualització existents pateixen problemes de continuïtat que dificulten la posterior aplicació de tècniques d'interpolació. Així doncs, en aquesta tesis doctoral presentem una sèrie d’algorismes que aporten continuïtat en àrees estratègiques i importants en els gràfics per ordinador: Continuity Mapping en el texturat de malles 3D, *Cages per a la deformació suau i continua de malles i I-Render en el camp de la visualització interactiva

In Computer Graphics applications, it is a common practice to texture 3D models to apply material properties to them. Then, once the models are textured, they are deformed to create new poses that can be more appropriate for the needs of a certain scene and finally, those models are visualized with a rendering algorithm. Many of those approaches suffer from continuity problems that dumper interpolation procedures. Thus, in this thesis we present three algorithms that address continuity in key areas of Computer Graphics: Continuity Mapping in texturing, *Cages in mesh deformation and I-Render in visualization

Country
Spain
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Keywords

Tesis i dissertacions acadèmiques, Texturado de mallas, Interpolación, 004 - Informàtica, Texturat de malles, Mesh deformation, Deformació de malles, Interpolació, Visualització, Continuidad, 68, 004, Interpolation, Computer graphics, 68 - Indústries, oficis i comerç d'articles acabats. Tecnologia cibernètica i automàtica, Visualización, Mesh texturing, Gráficos por ordenador, Continuïtat, Gràfics per ordinador, Deformación de mallas, Visualization, Continuity

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
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Green