
Across the robotics field, quality demonstrations are an integral part of many control pipelines. However, collecting high-quality demonstration trajectories remains time-consuming and difficult, often resulting in the number of demonstrations being the performance bottleneck. To address this issue, we present a method of Virtual Reality (VR) Teleoperation that uses an Oculus VR headset to teleoperate a Franka Emika Panda robot. Although other VR teleoperation methods exist, our code is open source, designed for readily available consumer hardware, easy to modify, agnostic to experimental setup, and simple to use.
8 pages, 8 figures, GitHub: https://github.com/Abraham190137/TeleoperationUnity
FOS: Computer and information sciences, QA76.75-76.765, Computer Science - Robotics, Computer Science - Machine Learning, Teleoperation, Imitation learning, Computer Science - Human-Computer Interaction, Robotics, Computer software, Robotics (cs.RO), Virtual reality, Human-Computer Interaction (cs.HC), Machine Learning (cs.LG)
FOS: Computer and information sciences, QA76.75-76.765, Computer Science - Robotics, Computer Science - Machine Learning, Teleoperation, Imitation learning, Computer Science - Human-Computer Interaction, Robotics, Computer software, Robotics (cs.RO), Virtual reality, Human-Computer Interaction (cs.HC), Machine Learning (cs.LG)
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