
handle: 10419/197924
Dans cette étude, j’examine comment le résultat de la persuasion dans un jeu bayésien dépend de l’information dont dispose un expéditeur. Pour ce faire, je considère un jeu dans lequel, avant que l’expéditeur ne transmette la moindre information, le concepteur est autorisé à limiter le contenu du signal le plus porteur d’information que l’expéditeur peut générer.
This paper studies how the outcome of Bayesian persuasion depends on a sender’s information. I study a game in which, prior to the sender’s information disclosure, the designer can restrict the most informative signal that the sender can generate.
information design, D82, D83, ddc:330, \(n\)-person games, \(n>2\), information disclosure, Economic models, Bayesian persuasion, Signaling and communication in game theory
information design, D82, D83, ddc:330, \(n\)-person games, \(n>2\), information disclosure, Economic models, Bayesian persuasion, Signaling and communication in game theory
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