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General Equilibrium Theory, But Better

Authors: Steven Kerr;

General Equilibrium Theory, But Better

Abstract

I construct a general, game theoretic model of markets. Agents in the model choose how much of each good to supply/demand, and at what prices. Trading can occur at non-market-clearing prices. There is an explicit rationing mechanism that kicks in if markets fail to clear. The game is very complicated, but a massive simplification occurs in the limit of a large number of players. This allows a proof of existence of a pure strategy equilibrium. I also prove an analogue of the first fundamental theorem of welfare economics. The game is Keynesian in that 1) markets needn't clear at equilibrium so there can be unemployment and 2) there is the possibility of multiple equilibria with different levels of aggregate supply/demand, and distinct Pareto rankings. The model is microfounded and Keynesian. Fiat money can be accommodated as a store of value and a medium of exchange. The model is well placed for investigating dynamics.

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
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