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Разработка дизайн-концепции пошаговой игры в жанре фэнтези

выпускная квалификационная работа бакалавра

Разработка дизайн-концепции пошаговой игры в жанре фэнтези

Abstract

Данная работа посвящена созданию дизайн-концепции пошаговой игры в жанре фэнтези. Презентационный видеоролик создается с целью продемонстрировать геймплей будущей игры, заинтересовать целевую аудиторию визуальным наполнением и сюжетом. Задачи исследования: 1. Разбор аналогов компьютерных игр по схожей тематике. 2. Разработка сценария, боевой системы и системы улучшения навыков. 3. Разработка графической концепции интерфейсов, персонажей и локаций. 4. Разработка презентационного видеоролика. В результате созданного проекта на основе аналогов, изучения тенденций в современной индустрии игр и анализа потребностей целевой аудитории, был разработан подходящий сценарий, созданы дизайны персонажей, фоны и анимация. Для достижения данных результатов в работе были использованы следующие информационные технологии: – локации, дизайн персонажей – Paint Tool SAI 2.0, Adobe Photoshop; – дизайн интерфейсов – Adobe Illustrator; – монтаж, цветокоррекция, анимация логотипа – Adobe After Effects.

This work is dedicated to creating a design concept for a turn-based fantasy game. A presentation video is created to demonstrate the gameplay of a future game and to interest the target audience in its visual content and plot. Research objectives: 1. Analysis of analogs of computer games on a similar topic. 2. Development of a scenario, a combat system, and a skill improvement system. 3. Development of a graphical concept of interfaces, characters and locations. 4. Development of a presentation video. As a result of the created project based on analogs, studying trends in the modern gaming industry and analyzing the needs of the target audience, a suitable scenario was developed, character designs, backgrounds and animations were created. To achieve these results, the following information technologies were used in the work, including software, cloud services, databases, and others.: – Locations, character design – Paint Tool SAI 2.0, Adobe Photoshop; – Interface Design – Adobe Illustrator; – Editing, color correction, logo animation – Adobe After Effects.

Keywords

видеоролик, corporate identity, videogame development, animation, editing, фирменный стиль, turn-based videogame, пошаговая видеоигра, монтаж, анимационный ролик, videogame, разработка видеоигры

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
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