
Ð”Ð°Ð½Ð½Ð°Ñ Ñ€Ð°Ð±Ð¾Ñ‚Ð° поÑвÑщена Ñозданию дизайн-концепции пошаговой игры в жанре Ñ„Ñнтези. Презентационный видеоролик ÑоздаетÑÑ Ñ Ñ†ÐµÐ»ÑŒÑŽ продемонÑтрировать геймплей будущей игры, заинтереÑовать целевую аудиторию визуальным наполнением и Ñюжетом. Задачи иÑÑледованиÑ: 1. Разбор аналогов компьютерных игр по Ñхожей тематике. 2. Разработка ÑценариÑ, боевой ÑиÑтемы и ÑиÑтемы ÑƒÐ»ÑƒÑ‡ÑˆÐµÐ½Ð¸Ñ Ð½Ð°Ð²Ñ‹ÐºÐ¾Ð². 3. Разработка графичеÑкой концепции интерфейÑов, перÑонажей и локаций. 4. Разработка презентационного видеоролика. Ð’ результате Ñозданного проекта на оÑнове аналогов, Ð¸Ð·ÑƒÑ‡ÐµÐ½Ð¸Ñ Ñ‚ÐµÐ½Ð´ÐµÐ½Ñ†Ð¸Ð¹ в Ñовременной индуÑтрии игр и анализа потребноÑтей целевой аудитории, был разработан подходÑщий Ñценарий, Ñозданы дизайны перÑонажей, фоны и анимациÑ. Ð”Ð»Ñ Ð´Ð¾ÑÑ‚Ð¸Ð¶ÐµÐ½Ð¸Ñ Ð´Ð°Ð½Ð½Ñ‹Ñ… результатов в работе были иÑпользованы Ñледующие информационные технологии: – локации, дизайн перÑонажей – Paint Tool SAI 2.0, Adobe Photoshop; – дизайн интерфейÑов – Adobe Illustrator; – монтаж, цветокоррекциÑ, Ð°Ð½Ð¸Ð¼Ð°Ñ†Ð¸Ñ Ð»Ð¾Ð³Ð¾Ñ‚Ð¸Ð¿Ð° – Adobe After Effects.
This work is dedicated to creating a design concept for a turn-based fantasy game. A presentation video is created to demonstrate the gameplay of a future game and to interest the target audience in its visual content and plot. Research objectives: 1. Analysis of analogs of computer games on a similar topic. 2. Development of a scenario, a combat system, and a skill improvement system. 3. Development of a graphical concept of interfaces, characters and locations. 4. Development of a presentation video. As a result of the created project based on analogs, studying trends in the modern gaming industry and analyzing the needs of the target audience, a suitable scenario was developed, character designs, backgrounds and animations were created. To achieve these results, the following information technologies were used in the work, including software, cloud services, databases, and others.: – Locations, character design – Paint Tool SAI 2.0, Adobe Photoshop; – Interface Design – Adobe Illustrator; – Editing, color correction, logo animation – Adobe After Effects.
видеоÑолик, corporate identity, videogame development, animation, editing, ÑиÑменнÑй ÑÑилÑ, turn-based videogame, поÑÐ°Ð³Ð¾Ð²Ð°Ñ Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³Ñа, монÑаж, анимаÑионнÑй Ñолик, videogame, ÑазÑабоÑка видеоигÑÑ
видеоÑолик, corporate identity, videogame development, animation, editing, ÑиÑменнÑй ÑÑилÑ, turn-based videogame, поÑÐ°Ð³Ð¾Ð²Ð°Ñ Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³Ñа, монÑаж, анимаÑионнÑй Ñолик, videogame, ÑазÑабоÑка видеоигÑÑ
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