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Ð”Ð°Ð½Ð½Ð°Ñ Ñ€Ð°Ð±Ð¾Ñ‚Ð° поÑвÑщена моделированию и разработке интерьера Ñпортивного автомобилÑ. Задачи, которые решалиÑÑŒ в ходе иÑÑледованиÑ: 1. Зд моделирование Ñалона Ñпортивного Ð°Ð²Ñ‚Ð¾Ð¼Ð¾Ð±Ð¸Ð»Ñ Ferrari 812 2. Создание приложение виртуальной реальноÑти Ð´Ð»Ñ Ñ‚ÐµÑÑ‚Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð°Ð²Ñ‚Ð¾Ð¼Ð¾Ð±Ð¸Ð»Ñ 3. Ðнализ дейÑтвий Ð²Ð¾Ð´Ð¸Ñ‚ÐµÐ»Ñ Ð² различных ÑкÑплуатационных ÑитуациÑÑ… Моделирование 3D модели интерьера Ñпортивного Ð°Ð²Ñ‚Ð¾Ð¼Ð¾Ð±Ð¸Ð»Ñ Ð¿Ñ€Ð¾Ð²Ð¾Ð´Ð¸Ð»Ð¾ÑÑŒ в программе Blender 4.0. Создание приложение виртуальной реальноÑти проводилоÑÑŒ в программе Unity 2023.210f1 Ñ Ð¿Ð¾Ð¼Ð¾Ñ‰ÑŒÑŽ библиотеки SteamVR и иÑÐ¿Ð¾Ð»ÑŒÐ·ÑƒÑ Ñзык Ð¿Ñ€Ð¾Ð³Ñ€Ð°Ð¼Ð¼Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ C#. По результатам анализа предложен ÑпоÑоб иÑÐ¿Ð¾Ð»ÑŒÐ·Ð¾Ð²Ð°Ð½Ð¸Ñ Ñ‚ÐµÑ…Ð½Ð¾Ð»Ð¾Ð³Ð¸Ð¹ виртуального Ð¿Ñ€Ð¾Ñ‚Ð¾Ñ‚Ð¸Ð¿Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð½Ð° базе VR Ð´Ð»Ñ Ð¿Ð¾Ð²Ñ‹ÑˆÐµÐ½Ð¸Ñ Ñргономики. ВажноÑть Ñтой работы заключаетÑÑ Ð² желании Ñффективно интегрировать новые технологии в автомобильную промышленноÑть. Ðто позволит раÑширить возможноÑти визуализации и теÑÑ‚Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ñ€Ð¾Ñ‚Ð¾Ñ‚Ð¸Ð¿Ð¾Ð², процеÑÑ Ð¿Ñ€Ð¾ÐµÐºÑ‚Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ, учитывающий реальную обратную ÑвÑзь от целевой аудитории, а также Ñнизить потенциальные раÑходы при различных теÑтированиÑÑ… прототипов.
This work is devoted to the modelling and development of the interior of a sports car. Tasks that were solved during the study: 1. 3D modelling of the interior of the sports car Ferrari 812 superfast 2. Development of a Virtual Reality application for automotive testing 3. Analysis of driver actions in various operating situations The 3D model of the sports car interior was carried out in Blender 4.0. The creation of the virtual reality application was carried out in the software Unity 2023.210f1 using the SteamVR library and the C# programming language. Based on the results of the analysis, a way to use virtual prototyping technologies based on VR to improve ergonomics is proposed. The importance of this work lies in the desire to effectively integrate new technologies into the automotive industry. This will enhance the visualization and testing of prototypes, the design process in order to take into account real feedback from the target audience, and reduce the potential costs of various prototype testing.
steering wheel, driver, ÑÑгономика, ergonomics, водиÑелÑ, sports car, ÑÑлевое колеÑо, virtual reality, Ñалон авÑомобилÑ, car interior, виÑÑÑалÑÐ½Ð°Ñ ÑеалÑноÑÑÑ, ÑпоÑÑивнÑй авÑомобилÑ
steering wheel, driver, ÑÑгономика, ergonomics, водиÑелÑ, sports car, ÑÑлевое колеÑо, virtual reality, Ñалон авÑомобилÑ, car interior, виÑÑÑалÑÐ½Ð°Ñ ÑеалÑноÑÑÑ, ÑпоÑÑивнÑй авÑомобилÑ
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