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Дизайнерская концепция игры в жанре Ñ Ð¾Ñ€Ñ€Ð¾Ñ€

выпускная квалификационная работа бакалавра

Дизайнерская концепция игры в жанре Ñ Ð¾Ñ€Ñ€Ð¾Ñ€

Abstract

Разработка концепции компьютерной игры, геймдизайн, разработка персонажей компьютерной игры, локации, объектов, игра в жанре хоррор, игровой движок, анимация, программирование, сценарий игры. Работа выполнена по теме «Дизайнерская концепция игры в жанре хоррор» и включает в себя следующие задачи для её выполнения: 1. Изучение особенностей геймдизайна в жанре хоррор. 2. Анализирование рынка игровой индустрии. 3. Разработка локации и персонажей, а также сюжета. 4. Изучение аналогов и сравнение. 5. Визуализация видеоигры с помощью игрового движка UE 4. По результатам проведённой работы, было проведено исследование основных концепций в играх жанра хоррор, были рассмотрены основные принципы создания атмосферы в сюжете, проанализированы технологии создания персонажей и созданы игровая локация и концепт-арты персонажей. Для визуализации дизайнерской концепции был создан прототип видеоигры в программах 3D Max; Blender, photoshop; Unreal Engine 4.

Developing game concept, game design, computer game characters development, development of a location, objects, horror game, game engine, animation, programming, game scenario. The work was executed on the theme "Design concept of a horror game" and includes the following tasks for its implementation: 1. Studying the features of game design in the horror genre. 2. Gaming industry market analysis. 3. Development of location and characters, as well as the plot. 4. Study of analogues and comparison. 5. Visualization of a video game by using the UE 4 game engine. Basing on the results of the work, a study was carried out of the basic concepts in horror games, the basic principles of creating an atmosphere in the plot, technologies for creating characters have been analyzed, and a game location and concept art of characters were created. To visualize the design concept, a prototype of a video game was created in 3D Max programs; Blender, photoshop; Unreal Engine 4.

Keywords

horror, player character, моделирование, компьютерная ролевая игра, modeling, Ñ Ð¾Ñ€Ñ€Ð¾Ñ€, игровой персонаж, role game

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citations
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
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