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Дизайн-концепция персонажа и локации для игры жанра МОВА на основе славянского мифологического образа

выпускная квалификационная работа бакалавра

Дизайн-концепция персонажа и локации для игры жанра МОВА на основе славянского мифологического образа

Abstract

В данной работе описан процесс разработки прототипа локации и персонажа для MOBA-игры в игровом движке. Были изучены особенности жанра MOBA-игр, а также стилистические решения и описания славянского образа Сирин. Изучен полный процесс создания 3d-моделей, на основании которого были созданы модели персонажа и локации в таких программах как ZBrush, 3Ds MAX, Maya и затекстурированы в программе Substance Painter. Разработан прототип игровой локации в игровом движке Unreal Engine 4, а также создан презентационный ролик. В результате была разработана игровая локация вместе с персонажем, которые могут стать опорным материалом для дальнейшего развития славянского сеттинга в MOBA-играх.

This paper describes the process of developing a prototype location and character for a MOBA game in a game engine. The features of the genre of MOBA games were studied, as well as stylistic solutions and descriptions of the Slavic image of Sirin. The full process of creating 3d models was studied, on the basis of which character models and locations were created in such programs as ZBrush, 3Ds MAX, Maya and textured in the Substance Painter program. A prototype of a game location in the Unreal Engine 4 game engine was developed, as well as a presentation video. As a result, a game location was developed along with the character, which can become the reference material for the further development of the Slavic setting in MOBA games.

Keywords

game engine, нарисованные текстуры, design, игровой движок, game location, игровая локация, modeling, дизайн, moba, moбa, slavic culture, моделирование, славянская культура, игровой персонаж, game character, hand-paint texturing

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citations
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
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