
arXiv: 1106.0234
Partially observable Markov decision processes (POMDPs) provide an elegant mathematical framework for modeling complex decision and planning problems in stochastic domains in which states of the system are observable only indirectly, via a set of imperfect or noisy observations. The modeling advantage of POMDPs, however, comes at a price -- exact methods for solving them are computationally very expensive and thus applicable in practice only to very simple problems. We focus on efficient approximation (heuristic) methods that attempt to alleviate the computational problem and trade off accuracy for speed. We have two objectives here. First, we survey various approximation methods, analyze their properties and relations and provide some new insights into their differences. Second, we present a number of new approximation methods and novel refinements of existing techniques. The theoretical results are supported by experiments on a problem from the agent navigation domain.
FOS: Computer and information sciences, Artificial Intelligence (cs.AI), Computer Science - Artificial Intelligence, partially observable Markov decision processes, Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.)
FOS: Computer and information sciences, Artificial Intelligence (cs.AI), Computer Science - Artificial Intelligence, partially observable Markov decision processes, Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.)
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