
Summary: This paper considers the main positions of one-sided and two-sided problems. For one-sided problems only the method of solution ``the distance to the ideal point'' is discussed in the actual version. For two-sided problems a distinction is made between games with rational behaviour and games against nature. The main strategic principles are as follows: simple min-max principle, extended min-max principle, Wald's rule, Savage, criterion, Hurwicz's rule, Laplace's rule, Bayes's rule, Hodges-Lehmann rule. Questions of transforming the decision-making matrix are considered. The article gives the description of a software as well as an example of an investment variant estimation.
Theory of software, Management decision making, including multiple objectives, Software, source code, etc. for problems pertaining to operations research and mathematical programming, investment efficiency, Multi-objective and goal programming
Theory of software, Management decision making, including multiple objectives, Software, source code, etc. for problems pertaining to operations research and mathematical programming, investment efficiency, Multi-objective and goal programming
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 36 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
