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Estética y videojuegos

Authors: Alejandro Lozano;

Estética y videojuegos

Abstract

La incorporación de los videojuegos al mapa de las investigaciones estéticas ha despertado un interés generalizado. En ellos convergen prácticas de diseño, creación audiovisual, performatividad, desarrollo de software y, por supuesto, modelado de la propuesta lúdica. Su naturaleza multidisciplinar convierte a este medio en un territorio familiar para muchas disciplinas artísticas y, al mismo tiempo, esa complejidad reclama nuevos acercamientos para comprender sus códigos expresivos. Este volumen ofrece una introducción a los componentes imprescindibles para comprender la estética de los videojuegos, tanto en sus aspectos teóricos como en la aplicación de diferentes marcos interpretativos a una serie de estudios de caso. A modo de bonus, y como complemento del texto, varios capítulos de este libro van acompañados de piezas de audio donde los autores aportan comentarios adicionales.

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
0
Average
Average
Average
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