
doi: 10.1155/2014/860136
We present a novel framework to compute geodesics on implicit surfaces and point clouds. Our framework consists of three parts, particle based approximate geodesics on implicit surfaces, Cartesian grid based approximate geodesics on point clouds, and geodesic correction. The first two parts can effectively generate approximate geodesics on implicit surfaces and point clouds, respectively. By introducing the geodesic curvature flow, the third part produces smooth and accurate geodesic solutions. Differing from most of the existing methods, our algorithms can converge to a given tolerance. The presented computational framework is suitable for arbitrary implicit hypersurfaces or point clouds with high genus or high curvature.
Numerical aspects of computer graphics, image analysis, and computational geometry, Computer graphics; computational geometry (digital and algorithmic aspects), Geodesics in global differential geometry, Geodesy, mapping problems
Numerical aspects of computer graphics, image analysis, and computational geometry, Computer graphics; computational geometry (digital and algorithmic aspects), Geodesics in global differential geometry, Geodesy, mapping problems
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 10 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
