
doi: 10.1145/3372421
Research on seismic simulations has focused mainly on methodologies specially tailored to civil engineering. However, we have detected a lack in the area of interactive cultural heritage applications, where speed and plausibility are the main requirements to satisfy. We designed a tool that allows setting up and recreating earthquakes in a simple way. We coupled our earthquake simulator with a structural simulator of physics, specifically tailored to masonry buildings, achieving a high degree of accuracy in the simulations. To validate our model, we performed a series of tests over a set of ancient masonry structures such as walls and churches. We show the feasibility of including earthquake simulations and structural vulnerability, a building property that limits the damage of this under seismic movements, into historical studies for helping professionals understand those events of the past where an earthquake took place.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 5 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
