
doi: 10.1109/mcg.2008.36
pmid: 18350931
A real-time marbling system for creating marbling textures interactively uses a modern GPU. The approach models the marbling texture design process as a 2D fluid-dynamics problem and forms textures as a result of the color advection in the 2D flow fields.
Diffusion, User-Computer Interface, Models, Chemical, Computer Graphics, Color, Humans, Computer Simulation, Paintings, Rheology
Diffusion, User-Computer Interface, Models, Chemical, Computer Graphics, Color, Humans, Computer Simulation, Paintings, Rheology
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