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image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao IEEE Computer Graphi...arrow_drop_down
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
IEEE Computer Graphics and Applications
Article . 2005 . Peer-reviewed
License: IEEE Copyright
Data sources: Crossref
DBLP
Article . 2023
Data sources: DBLP
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Tangible photorealistic virtual museum

Authors: Chun-Rong Huang; Chu-Song Chen; Pau-Choo Chung;

Tangible photorealistic virtual museum

Abstract

Diverse museum artifacts, such as ceramics, porcelain, and ritual bronzes, can convey a sense of a people's history and culture, time, or place. Following specific criteria about the protection, maintenance, and preservation of these artifacts ensures their proper care and restoration. Often, this means visitors must view the artifacts statically in a glass showcase, precluding any kind of physical interaction. Moreover, because of limited exhibition space, many equally precious, beautiful, and important objects in the museum's possession are unfortunately out of sight in storerooms. To make these objects more accessible, we developed a tangible photorealistic virtual museum system that lets people interact naturally and have an immersive experience with museum exhibits. Our system displays the museum's exhibits using augmented panorama (AP), a technique that enhances a panorama with object-centered image sets (OCISs), or object movies. The AP gives viewers the impression that they're touring and observing the museum's exhibits. The vision-based tangible interface lets viewers focus on a particular object in the exhibit using a handheld 3D physical control cube (PCC). The PCC lets the viewer control the AP and examine an artifact for a more detailed appreciation. With intuitive hand movements, viewers can enlarge the object and rotate it in any direction. Furthermore, the virtual AP space doesn't have the limitations of real museum space. The system lets visitors enjoy any and all of the museum's artifacts stored in the system, even if they aren't physically on exhibit in the museum.

Related Organizations
Keywords

Internet, Museums, Information Storage and Retrieval, Environment, Online Systems, User-Computer Interface, Imaging, Three-Dimensional, Touch, Computer Graphics, Photography, Computer Simulation, Computer Peripherals

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    popularity
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    influence
    This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
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    impulse
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Powered by OpenAIRE graph
Found an issue? Give us feedback
selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
21
Top 10%
Top 10%
Top 10%
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