
A noncooperative group of users sharing a channel via ALOHA is considered. Depending on their quality-of-service requirements and willingness to pay, the users will select a desired throughput. The users then participate in a noncooperative game wherein they adjust their transmission-probability parameters in an attempt to attain their desired throughputs. The possible equilibrium points reached by such a community of users are studied.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 78 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 1% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Top 10% |
