
arXiv: 1803.00552
We model the coexistence of DSRC and WiFi networks as a strategic form game with the networks as the players. Nodes in a DSRC network must support messaging of status updates that are time sensitive. Such nodes would like to achieve a small age of information of status updates. In contrast, nodes in a WiFi network would like to achieve large throughputs. Each network chooses a medium access probability to be used by all its nodes. We investigate Nash and Stackelberg equilibrium strategies.
Accepted at IEEE INFOCOM AoI Workshop 2018
Computer Science - Networking and Internet Architecture, Networking and Internet Architecture (cs.NI), FOS: Computer and information sciences, Computer Science - Computer Science and Game Theory, Computer Science and Game Theory (cs.GT)
Computer Science - Networking and Internet Architecture, Networking and Internet Architecture (cs.NI), FOS: Computer and information sciences, Computer Science - Computer Science and Game Theory, Computer Science and Game Theory (cs.GT)
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