
There are three primary techniques for simulating partial gravity: water immersion (neutral buoyancy), parabolic flight, and body suspension device (BSD) models. Underwater Immersion. During tests, a neutrally buoyant subject is ballasted to simulate the desired partial gravity loading. For example, one-sixth of the subject’s body mass is added in ballast if a lunar simulation is desired. Water immersion offers the subject freedom from time constraints and freedom of movement, but the hydrodynamic drag is disadvantageous for movement studies.
Earth, Planet, Body Weight, Mars, Equipment Design, Walking, Models, Theoretical, Biomechanical Phenomena, Engineering, Humans, Computer Simulation, Spacecraft, Moon, Gait, Postural Balance, Algorithms, Hypogravity
Earth, Planet, Body Weight, Mars, Equipment Design, Walking, Models, Theoretical, Biomechanical Phenomena, Engineering, Humans, Computer Simulation, Spacecraft, Moon, Gait, Postural Balance, Algorithms, Hypogravity
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