
This paper presents an algorithm of hole filling in triangle mesh. There are four steps in this algorithm. First, the hole's boundary information is obtained by the relations of vertex, edge and angle in the triangle mesh. Secondly, the hole is directly filled by triangles according to the order of the angles in the hole. Thirdly, the new triangles with high curvature are divided. Finally, adjust the filled mesh according to the surrounding mesh. Experimental results show the proposed algorithm is efficient and stable, and holes with complicated shape can be filled smoothly.
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 0 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
