
Location-based games use the position of the player as a key input and take advantage of the player's physical environment, and these games offer great motivational and educational potential. In this paper, we describe the development of a location-based mobile game that can be used as a business consulting simulation for students. In the game, players take the role of consultants in a simulated project at a virtual company. Players physically move to different locations to conduct interviews with virtual characters in order to discover the weaknesses of the company and make change recommendations.
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