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Eye movements are captured using the electrooculography method. This method uses an electrical potential which is able to measure thank to the eye movement and change a dipole of it. The aim was the design and realization of a light target made of LEDs, which illumination is controlled by movements of eyes. It was developed hardware for eye’s movement monitoring to provide analogue signals for signal processing. The connection between the EOG device, the light target and the PC was provided by the NI ELVIS II. The evaluated results were used for the developing of interactive application. The interactive application was developed as a feedback of eye movement. The LabView graphical development environmen was used. It was created an application as a feedback of eye’s movement, the "SNAKE" game.
biofeedback; Electrooculography; interactive application; the game
biofeedback; Electrooculography; interactive application; the game
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