
pmid: 25570765
In this paper, we introduce a new tongue-training system that can be used for improvement of the tongue's range of motion and muscle strength after dysphagia. The training process is organized in game-like manner. Initially, we analyzed surface electromyography (EMG) signals of the suprahyoid muscles of five subjects during tongue-training motions. This test revealed that four types tongue training motions and a swallowing motion could be classified with 93.5% accuracy. Recognized EMG signals during tongue motions were designed to allow control of a mouse cursor via intentional tongue motions. Results demonstrated that simple PC games could be played by tongue motions, achieving in this way efficient, enjoyable and pleasant tongue training. Using the proposed method, dysphagia patients can choose games that suit their preferences and/or state of mind. It is expected that the proposed system will be an efficient tool for long-term tongue motor training and maintaining patients' motivation.
Adult, Male, Motivation, Computer User Training, Electromyography, Deglutition, Exercise Therapy, Young Adult, Tongue, Video Games, Humans, Muscle Strength, Range of Motion, Articular, Deglutition Disorders
Adult, Male, Motivation, Computer User Training, Electromyography, Deglutition, Exercise Therapy, Young Adult, Tongue, Video Games, Humans, Muscle Strength, Range of Motion, Articular, Deglutition Disorders
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