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Tactile Internet (TI) is envisioned to create a paradigm shift from the content-oriented communications to steer/control-based communications by enabling real-time transmission of haptic information (i.e., touch, actuation, motion, vibration, surface texture) over Internet in addition to the conventional audiovisual and data traffics. This emerging TI technology is expected to create numerous opportunities for technology markets in a wide variety of applications ranging from teleoperation systems and AR/VR to automotive safety and eHealthcare towards addressing the complex problems of human society. However, the realization of TI over wireless media in the upcoming 5G and beyond networks creates various non-conventional communication challenges and stringent requirements. To this end, this paper aims to provide a holistic view on wireless TI along with a thorough review of the existing literature, to identify and analyze the involved technical issues, to highlight potential solutions and to propose future research directions. First, starting with the vision of TI and recent advances and a review of related survey/overview articles, we present a generalized framework for wireless TI in the Beyond 5G Era including a TI architecture, main technical requirements, key application areas and potential enabling technologies. Subsequently, we provide a comprehensive review of the existing TI works by broadly categorizing them into three main paradigms; namely, haptic communications, wireless AR/VR, and autonomous, intelligent and cooperative mobility systems. Next, potential enabling technologies across physical/MAC and network layers are identified and discussed in detail. Also, security and privacy issues of TI applications are discussed along with some promising enablers. Finally, we present some open research challenges and recommend promising future research directions.
40 pages, 4 figures, 8 tables, submitted to IEEE Journal
: Ingénierie électrique & électronique [C06] [Ingénierie, informatique & technologie], Networking and Internet Architecture (cs.NI), Signal Processing (eess.SP), FOS: Computer and information sciences, IoT, Augmented Reality, Haptic Communications, Virtual Reality, augmented reality (AR), beyond 5G, haptic communications, TK1-9971, : Electrical & electronics engineering [C06] [Engineering, computing & technology], Computer Science - Networking and Internet Architecture, Tactile Internet, FOS: Electrical engineering, electronic engineering, information engineering, Electrical engineering. Electronics. Nuclear engineering, Electrical Engineering and Systems Science - Signal Processing, Beyond 5G, 5G, URLLC, Tactile internet
: Ingénierie électrique & électronique [C06] [Ingénierie, informatique & technologie], Networking and Internet Architecture (cs.NI), Signal Processing (eess.SP), FOS: Computer and information sciences, IoT, Augmented Reality, Haptic Communications, Virtual Reality, augmented reality (AR), beyond 5G, haptic communications, TK1-9971, : Electrical & electronics engineering [C06] [Engineering, computing & technology], Computer Science - Networking and Internet Architecture, Tactile Internet, FOS: Electrical engineering, electronic engineering, information engineering, Electrical engineering. Electronics. Nuclear engineering, Electrical Engineering and Systems Science - Signal Processing, Beyond 5G, 5G, URLLC, Tactile internet
citations This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 124 | |
popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 1% | |
influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Top 1% |