
doi: 10.1109/93.771371
The virtual metamorphosis system lets people change their forms into any other form in a virtual scene. To realize these changes, a computer vision system estimates facial expressions and body postures and reproduces them in a computer graphics avatar in real time. We introduce three systems in order of their development: the Virtual Kabuki system, Networked Theater and "Shall We Dance?".
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 18 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Average | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Top 10% | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Top 10% |
