
Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of energy in the game) must remain positive. Beside their own interest in the design and synthesis of resource-constrained omega-regular specifications, energy parity games provide one of the simplest model of games with combined qualitative and quantitative objective. Our main results are as follows: (a) exponential memory is necessary and sufficient for winning strategies in energy parity games; (b) the problem of deciding the winner in energy parity games can be solved in NP \cap coNP; and (c) we give an algorithm to solve energy parity by reduction to energy games. We also show that the problem of deciding the winner in energy parity games is polynomially equivalent to the problem of deciding the winner in mean-payoff parity games, while optimal strategies may require infinite memory in mean-payoff parity games. As a consequence we obtain a conceptually simple algorithm to solve mean-payoff parity games.
FOS: Computer and information sciences, Computer Science - Logic in Computer Science, games on graphs, Parity objectives, Quantitative objectives, 2-person games, Article, Theoretical Computer Science, Logic in Computer Science (cs.LO), Games on graphs, Computer Science - Computer Science and Game Theory, Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.), Games involving graphs, parity objectives, quantitative objectives, Computer Science(all), Computer Science and Game Theory (cs.GT)
FOS: Computer and information sciences, Computer Science - Logic in Computer Science, games on graphs, Parity objectives, Quantitative objectives, 2-person games, Article, Theoretical Computer Science, Logic in Computer Science (cs.LO), Games on graphs, Computer Science - Computer Science and Game Theory, Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.), Games involving graphs, parity objectives, quantitative objectives, Computer Science(all), Computer Science and Game Theory (cs.GT)
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