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Cognitive Systems Research
Article . 2011 . Peer-reviewed
License: Elsevier TDM
Data sources: Crossref
image/svg+xml Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao Closed Access logo, derived from PLoS Open Access logo. This version with transparent background. http://commons.wikimedia.org/wiki/File:Closed_Access_logo_transparent.svg Jakob Voss, based on art designer at PLoS, modified by Wikipedia users Nina and Beao
DBLP
Article . 2020
Data sources: DBLP
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Perceiving affordances: A computational investigation of grasping affordances

Authors: PREVETE, ROBERTO; TESSITORE, GIOVANNI; E. Catanzariti; TAMBURRINI, GUGLIELMO;

Perceiving affordances: A computational investigation of grasping affordances

Abstract

The Grasping Affordance Model (GAM) introduced here provides a computational account of perceptual processes enabling one to identify grasping action possibilities from visual scenes. GAM identifies the core of affordance perception with visuo-motor transformations enabling one to associate features of visually presented objects to a collection of hand grasping configurations. This account is coherent with neuroscientific models of relevant visuo-motor functions and their localization in the monkey brain. GAM differs from other computational models of biological grasping affordances in the way of modeling focus, functional account, and tested abilities. Notably, by learning to associate object features to hand shapes, GAM generalizes its grasp identification abilities to a variety of previously unseen objects. Even though GAM information processing does not involve semantic memory access and full-fledged object recognition, perceptions of (grasping) affordances are mediated there by substantive computational mechanisms which include learning of object parts, selective analysis of visual scenes, and guessing from experience.

Country
Italy
Related Organizations
Keywords

Visuo-motor transformation, Computational model, Affordances; Grasping actions; Computational model; Brain; Visuo-motor transformation, Brain, Affordances, Grasping actions

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selected citations
These citations are derived from selected sources.
This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Citations provided by BIP!
popularity
This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network.
BIP!Popularity provided by BIP!
influence
This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically).
BIP!Influence provided by BIP!
impulse
This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network.
BIP!Impulse provided by BIP!
6
Average
Average
Top 10%
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