
pmid: 17574194
The current virtual reality and haptic technologies being researched for potential use in high-fidelity simulations in anesthesiology are attempting to overcome a number of limitations, such as low resolution, low visual acuity, and lack of robust haptics-graphics collocation. A new prototype device invented by the authors, known as ImmersiveTouch, addresses how to overcome these technologic limitations.
Anesthesiology, Touch, Computer Graphics, Humans, Computer Simulation, Manikins
Anesthesiology, Touch, Computer Graphics, Humans, Computer Simulation, Manikins
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