
We bring attention to a notable unreported "gaming addiction" or "problem gaming" prevalence data set that adds significantly to both the DSM-5's call for further Internet Gaming Disorder research as well as many other scientific encouragements for more wide-ranging reports on the topic.
ta520, Discussion, pelaaminen, videopelit, prevalence, internet gaming disorder, ta3141, ta5142, ta3142, ta3124, BF1-990, gaming disorder, Social pathology. Social and public welfare. Criminology, riippuvuus, Psychology, ta518, HV1-9960, verkkopelit, Finland, ta515
ta520, Discussion, pelaaminen, videopelit, prevalence, internet gaming disorder, ta3141, ta5142, ta3142, ta3124, BF1-990, gaming disorder, Social pathology. Social and public welfare. Criminology, riippuvuus, Psychology, ta518, HV1-9960, verkkopelit, Finland, ta515
| selected citations These citations are derived from selected sources. This is an alternative to the "Influence" indicator, which also reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | 5 | |
| popularity This indicator reflects the "current" impact/attention (the "hype") of an article in the research community at large, based on the underlying citation network. | Top 10% | |
| influence This indicator reflects the overall/total impact of an article in the research community at large, based on the underlying citation network (diachronically). | Average | |
| impulse This indicator reflects the initial momentum of an article directly after its publication, based on the underlying citation network. | Average |
