
doi: 10.1007/bf03033947
The paper presents a game modelling the decisions in combining a complete marketing-mix under competition of two small companies. The model is derived from the criticism of traditional marketing-mix-analysis. Therefore, the paper first discusses traditional models (heuristical and analytical) as well as solutions of integrating competition and game-theory into marketing-mixmodels and their insufficiencies. Moreover, the model is run as a dynamic game being the first one in marketing-mix-research, that integrates learning effects of the competitors.
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