
doi: 10.1007/bf02252026
An efficient method for solving Linear Bottleneck Assignment problems is described. The method starts with a heuristically determined partial assignment. Then shortest augmenting paths are constructed with the aid of a modification of the algorithm of Dijkstra. Comprehensive numerical investigations are reported and discussed. A FORTRAN IV subroutine can be found in the appendix.
Extremal problems in graph theory, Software, source code, etc. for problems pertaining to operations research and mathematical programming, Numerical mathematical programming methods, Integer programming
Extremal problems in graph theory, Software, source code, etc. for problems pertaining to operations research and mathematical programming, Numerical mathematical programming methods, Integer programming
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